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java.lang.Objectjavax.swing.LookAndFeel
javax.swing.plaf.basic.BasicLookAndFeel
javax.swing.plaf.metal.MetalLookAndFeel
de.muntjak.tinylookandfeel.TinyLookAndFeel
org.tentackle.plaf.tinylaf.TTinyLookAndFeel
public class TTinyLookAndFeel
Extended Tentackle TinyLAF.
Needs at least tinylaf 1.4.0
| Field Summary |
|---|
| Fields inherited from class de.muntjak.tinylookandfeel.TinyLookAndFeel |
|---|
controlPanelInstantiated, DATE_STRING, PRINT_CACHE_SIZES, ROBOT, VERSION_STRING |
| Constructor Summary | |
|---|---|
TTinyLookAndFeel()
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| Method Summary | |
|---|---|
String |
getDescription()
Returns a short description of this look and feel. |
String |
getID()
Returns an identifier for this look and feel. |
String |
getName()
Returns the name of this look and feel. |
static String |
getTTinyDescription()
|
static String |
getTTinyName()
|
protected void |
initClassDefaults(UIDefaults table)
Populates table with mappings from uiClassID to
the fully qualified name of the ui class. |
boolean |
isFocusAnimated()
Retrievs the current setting for the focus animation. |
ImageIcon |
loadImageIcon(String name)
Loads an image icon for the look and feel. |
void |
loadInitialTheme()
Sets up the initial theme. |
void |
setFocusAnimated(boolean flag)
Configures the animated keyboard focus for non-text components that can grab the keyboard focus, such as comboboxes, radio buttons or check boxes. |
| Methods inherited from class de.muntjak.tinylookandfeel.TinyLookAndFeel |
|---|
clearAllCaches, createDefaultTheme, getSupportsWindowDecorations, getSystemIconName, getUncolorizedSystemIcon, initComponentDefaults, initialize, isNativeLookAndFeel, isSupportedLookAndFeel, loadIcon, uninitialize |
| Methods inherited from class javax.swing.plaf.basic.BasicLookAndFeel |
|---|
createAudioAction, getAudioActionMap, loadSystemColors, playSound |
| Methods inherited from class javax.swing.LookAndFeel |
|---|
getDesktopPropertyValue, installBorder, installColors, installColorsAndFont, installProperty, loadKeyBindings, makeComponentInputMap, makeIcon, makeInputMap, makeKeyBindings, toString, uninstallBorder |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public TTinyLookAndFeel()
| Method Detail |
|---|
public void loadInitialTheme()
The default implementation loads "org/tentackle/plaf/tinylaf/tentackle.theme".
public static String getTTinyName()
public static String getTTinyDescription()
public String getName()
javax.swing.plaf.metal.MetalLookAndFeel"Metal".
getName in class de.muntjak.tinylookandfeel.TinyLookAndFeelpublic String getDescription()
javax.swing.plaf.metal.MetalLookAndFeel"The Java(tm) Look and Feel".
getDescription in class de.muntjak.tinylookandfeel.TinyLookAndFeelpublic String getID()
javax.swing.plaf.metal.MetalLookAndFeel"Metal".
getID in class de.muntjak.tinylookandfeel.TinyLookAndFeelprotected void initClassDefaults(UIDefaults table)
javax.swing.plaf.metal.MetalLookAndFeeltable with mappings from uiClassID to
the fully qualified name of the ui class. MetalLookAndFeel registers an entry for each of the classes in
the package javax.swing.plaf.metal that are named
MetalXXXUI. The string XXX is one of Swing's uiClassIDs. For
the uiClassIDs that do not have a class in metal, the
corresponding class in javax.swing.plaf.basic is
used. For example, metal does not have a class named "MetalColorChooserUI", as such, javax.swing.plaf.basic.BasicColorChooserUI is used.
initClassDefaults in class de.muntjak.tinylookandfeel.TinyLookAndFeeltable - the UIDefaults instance the entries are
added toBasicLookAndFeel.initClassDefaults(javax.swing.UIDefaults)
public ImageIcon loadImageIcon(String name)
throws MissingResourceException
TentackleLookAndFeelPlafGlobal.
It allows each look and feel to provide its own icon set.
loadImageIcon in interface TentackleLookAndFeelname - the icon's name (without extension like gif or png!)
MissingResourceException - if no such iconpublic void setFocusAnimated(boolean flag)
TentackleLookAndFeel
setFocusAnimated in interface TentackleLookAndFeelflag - the boolean value which is true to enable the animation, false to turn it offpublic boolean isFocusAnimated()
TentackleLookAndFeel
isFocusAnimated in interface TentackleLookAndFeel
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